Widget usability
Posted: 11 Oct 2013 08:59
First of all, it's great to have the option to use a widget. I use one as a kind of GUI to toggle some of my "switches". It's also great that you can use variables in the text-items.
What I'm missing in the current version is, that you can change the text color (or any other object color) on dependency to a value of variable. Like if global_foo == 1 then the text color is green else it's red.
It would also be nice, when you can choose the Area where a clickable event is, or if I press a item (for example a circle-item) that an event will start. At the moment, I have to make an item that is exactly on the position of the clickable area that it seems to look like that the item is the button.
What I'm missing in the current version is, that you can change the text color (or any other object color) on dependency to a value of variable. Like if global_foo == 1 then the text color is green else it's red.
It would also be nice, when you can choose the Area where a clickable event is, or if I press a item (for example a circle-item) that an event will start. At the moment, I have to make an item that is exactly on the position of the clickable area that it seems to look like that the item is the button.