Control UI touchGesture cancels existing hold action
Posted: 27 Feb 2020 18:30
Hi,
I'm trying to simulate continuous screen taps without interrupting existing user performed input. I'm using the Control UI action with touchGesture (click doesn't work in this app) to simulate touches on the left side of the screen with a sleep and loop of 100ms. This action works okay on it's own. However, when the first action is performed it seems to de-register the existing user performed hold action. For example - if I hold on the right side of the screen and execute the flow - the hold becomes no longer active.
Is there a way to avoid this?
I've tried using root command to simulate the tap input but that doesn't seem to execute fast enough.
Thanks,
Gen.
I'm trying to simulate continuous screen taps without interrupting existing user performed input. I'm using the Control UI action with touchGesture (click doesn't work in this app) to simulate touches on the left side of the screen with a sleep and loop of 100ms. This action works okay on it's own. However, when the first action is performed it seems to de-register the existing user performed hold action. For example - if I hold on the right side of the screen and execute the flow - the hold becomes no longer active.
Is there a way to avoid this?
I've tried using root command to simulate the tap input but that doesn't seem to execute fast enough.
Thanks,
Gen.