I have an app that seems to constantly cause automagic to re-start (as seen by the fact that my "at-restart backup flows" toast keeps triggering to say it backed up while other app is in use) and would like to make a flow that would detect this other app is running, and stop the automagic service until i'm ready to turn it back on manually. I couldn't find a function to do such. Also, to go along with this, would it be too much to ask for the app to have a widget for "start automagic service" built in? that i could simply use when done with the other app..
Please let me know, martin.
STOP automagic service
Moderator: Martin
Re: STOP automagic service
Is it some kind of task killer or battery optimizer? You should be able to add AM to exclusion list, so it won't be killed.
I'm not absolutely sure because I'm not Android developer, but I'm in conclusion that widgets needs a background service to work. Thus, your second request would be impossible to implement without creating second bacground service for widgets. That would be a little counterintuitive in your situation.
I'm not absolutely sure because I'm not Android developer, but I'm in conclusion that widgets needs a background service to work. Thus, your second request would be impossible to implement without creating second bacground service for widgets. That would be a little counterintuitive in your situation.
Re: STOP automagic service
MURTUMA wrote:Is it some kind of task killer or battery optimizer? You should be able to add AM to exclusion list, so it won't be killed.
I'm not absolutely sure because I'm not Android developer, but I'm in conclusion that widgets needs a background service to work. Thus, your second request would be impossible to implement without creating second bacground service for widgets. That would be a little counterintuitive in your situation.
it was pokemon go on a phone that didn't have enough ram. i know that automagic was being stopped because a flow that was triggered by "automagic service started" would go off over and over and over and over ad infinitum when i tried to play pokemon go. Newer phone with 2g ram no longer has this problem.
edit : also, any other running app on said phone would be killed as well. Whether music player, digihud gps speedometer, or trillian messenger. Nothing survived the almighty ram hunger of pokemon go XD